Horizon's Expanse
The Horizon's Expanse is a world building project created by Cometwalker. Many aspects of the world are still in development.
To keep up to date on works in progress or statuses, join the Solar Causeway discord!
INDEX
Socials
Biologicals
World
General TOS
Horizon's Expanse TOS & FAQ
What is Horizon's Expanse?
The Horizon's Expanse is a world building project owned by Cometwalker. While the species are free to create, individuals are required to be 18+ due to the themes involved in the world.Nothing in this world - species, planets, fauna, etc - can be used in any form of NFT, cryptocurrency, AI, or any similar technology. Members are not permitted to claim the rights as creator of the species found here. Failure to abide by these rules will result in an immediate blacklist from both the use of this world as well as any commissions by Cometwalker.


For any additional questions, please reach out via the Solar Causeway.
Frequently Asked Questions
Why do I have to be 18 to have one of these?
There are a number of reasons that individuals are required to be at least 18 prior to owning/creating of the species outlined here. One is that this world's story lines touch on sensitive subjects.
How can I get a custom?
Customs are available from Cometwalker or you can make your own! Cometwalker will occasionally open adopts or custom slots based on demand.
Can there be hybrids?
Yes! But hybrids only exist between members of the same biological class. For example, a Tuormati and a Krigovi can have a hybrid child exhibiting traits from one or both parents. However a Tuormati and a Dravarii cannot have a hybrid child. Hybrid children are infertile 75% of the time.
Can I make hybrids with the deities?
No. The deities cannot produce offspring.
Deities
Arzesei
Embodiment/Deity of Beginnings, Life, Creation, Souls
Pronunciation: are-zeh-say
Lifespan: 140-170
Most likely sighting location: Quadrant O32315
Sightings of the deity are few and far in-between as the deity tends to keep to itself.Arzesei sightings are often reported on days heavy with fog, the deity being heavily shrouded. It's speculated that that they're responsible for the fog but this has never been proven one way or another.Those who have heard Arzesei often recall that it emits a sound similar to that of the echos of a whale call. (See this YouTube for an example).Arzesei is the largest of the three deities.

Humanoid Species

Dravarii
Pronunciation: draw-v-are-ee
Lifespan: 140-170
Origin Planet: Rii Prime
Height range: 4'11" (150cm) - 7'03" (221cm)
Diet: Carnivorous
Bio classification: Reptilian
Dravarii aren't the most social species - not ones to go out of their way to be socialites by default. Many of them prefer to stick to the outskirts of larger cities, some running taverns, small inns, or shops. Those that do engage with others tend to find themselves in the science or similar sectors - allowing them to minimize their contact.Toyhouse

Ka'alkion
Pronunciation: kal-key-on
Lifespan: 160-250
Origin Planet: Alkio
Height range: 3'0" (91cm) - 6'0" (183cm)
Diet: Omnivorous
Bio classification: Mammalian
Ka'alkion find themselves among the more social species of the galaxy. They can be found most prominently in creative sectors such as fashion, arts, or similar fields.Toyhouse

Krigovi
Pronunciation: cree-goh-vee
Lifespan: 220-250
Origin Planet: Krigovous
Height range: 6'0" (183cm) - 8'02" (249cm)
Diet: Omnivorous
Bio classification: Mammalian
The flamboyant krigovi are very communal and are found on every habited planet. They, like the Lumocli, can be found in every kind of sector.

Lumocli
Pronunciation: leu-mock-lee
Lifespan: 160-200
Origin Planet: Xolcli
Height range: 6'0" (183cm) - 8'02" (249cm)
Diet: Omnivorous
Bio classification: Mammalian
The lumocli are very communal and are found on every habited planet. Lumocli can be found in every sector available; however, they tend to specialize in engineering and medicine. Many lumocli are responsible for the architecture of modern cities.

Lürra
Pronunciation: lur-rah
Lifespan: 70-100 (offworld) | on-world is unknown
Origin Planet: Lumni Centro
Height range: 4'5" (135cm) - 6'0" (183cm)
Diet: Herbivorous
Bio classification: Plantoid
Lürra do not often leave their home planet of Lumni Centro as their lifespan off planet is significantly lowered. Individuals that do leave the planet will keep sleeping pods with some of Lumni Centro's soil. This soil allows them to retain the needed connection to their home planet to sustain life.

Psiju
Pronunciation: see-zhu
Lifespan: 370-500
Origin Planet: Jann Lo
Height range: 7'01" (216cm) - 9'05" (287cm)
Diet: Carnivorous
Bio classification: Mammalian
Psiju are a rare sighting off their home planet due to their near extinction. Only in recent years have the psiju population began showing growing numbers again due to bioengineered members.Psiju that do leave their home planet are often found in laborious jobs due to their extra muscle density.

Toxitax
Pronunciation: tox-ih-tax
Lifespan: 120-130
Origin Planet: Gho
Height range: 6'0" (183cm) - 9'03" (282cm)
9Diet*: Herbivore
Bio classification: Mammalian
Toxitax are a communal species that focuses heavily on familial bonds. Individuals that have been cast out of families are also considered social outcasts and are avoided by others. Toxitax can often be found in jobs that allow them to be close with others.

Tuormati
Pronunciation: tor-mah-tee
Lifespan: 150-200
Origin Planet: Novla
Height range: 6'0" (183cm) - 7'01" (216cm)
Diet: Omnivorous
Bio classification: Mammalian
Tuormati are found on nearly every habitable planet in the galaxy. They are able to adapt to any job needed - the extra arms are certainly an aid.

Zeeshan
Pronunciation: zee-sh-on
Lifespan: 300-400
Origin Planet: Apii Ze
Height range: 5'0" (153cm) - 7'01" (216cm)
Diet: Herbivore
Bio classification: Insect
Among the most populous species in the galaxy, Zeeshan are found on their ever-growing planet of Apii Ze. As a colony based species, they are socialites from birth, craving a sense of community when - or if - they leave their home colony.

Terminology Appendix
Here you can find a collection of terminology that is used throughout this expanding universe.
This page will be updated as new information is identified.
A
Assassin
Assassins are very territorial. They can identify others within their marked territory and tend to swiftly remove them. Similar to how Bounty Hunters work with law enforcement, assassins work closely with underground organizations.
B
Bounty Hunter
Bounty Hunters work parallel with law enforcement within the universe. They have excess permissions beyond what law enforcement is permitted.Bounty Hunter ID
Bounty Hunter IDs - or BHIDs - are composed of alphanumeric values. The last character of their ID specifies what a Hunter is licensed to pursue.
Example: BH-A268D
See designations:
• BH = Bounty Hunter
• L = Live only bounties
• D = Dead only bounties
• A = Live or Dead bounties
C
Chasm
Chasm is an underground arms dealer - among other things. They've been prevalent in the arms manufacturing and distribution for almost four centuries.Core
Core is the currency used by most of the charted sectors. If this were to be converted to USD, the conversion rate would be 100 Core = 1 USD.
D
Dravarii
Dravarii are a bipedal reptilian alien species that originate from Rii Prime.
H
Headhunter
Headhunters work in a similar capacity to bounty hunters and assassins; however, they do not work with law enforcement nor are they as violent as assassins.
I
Interspace Port
An interspace port is a space station that's situated anywhere within a sector. More often than not, they're located just off planet or within an isolated zone (see Prison Zones). Interspace ports will have a large selection of commerce and housing.Interstellar Association of Bounty Hunters - IABH
The IABH is the only law enforcement recognized association of bounty hunters. They have many offices across the universe. Their offices can typically be found near the planetary capitals.
K
Ka'alkion
Ka'alkion are a canine-like, bipedal, alien specices that originate from Alkio.Krigovi
Krigovi are bipedal mammalian alien species that originate from Krigovous.
L
Law enforcement
There are three different designations of law enforcement in this universe.
• Off-Planet Officers: These officers can be located anywhere from satellites to large ships to civilian outposts.
• Prison Officers: Prison offers. Fairly self explanatory, they work at a prison.
• Terrestrial Officers: Any officer or individual that works on-planet. This can be anybody from safety patrols to military officers.Lumocli
Lumocli are a human-like alien species with a singular eye that originate from Xolcli.Lürra
Lürra are bipedal plantoid species that originate from Lumni Centro.
P
Psiju
Psiju are a large bipedal alien species with shark-like features that originate from Jann Lo.
Q
Quadrant
The over-arching space that covers one planetary system within a sector. There is at least one quadrant per sector. Quadrants are alphanumeric and typically reference the number of planets, central stars, and habitable planets.
Example: Q15305
• Sector Quasar
• 15 total planets
• 3 central stars
• 5 hospitable planets
S
Sector
As of most recent charts, there are 24 charted sectors in this universe. All systems are identified by their sector name or starting letter.
Example: Sector Ostra OR Sector O.
T
Toxitax
Toxitax are a bipedal species with frog-like traits that originate from Gho.Tuormati
Tuormati are a human-like alien species with four arms that originate from Novla.
W
Warp Zone
Warp Zones are located above or near habited planets & on Interspace Ports. Warp zone coordinates are identified by Sector and Station Number.
While most zones do not require approval before inbound and outbound warps, there are some that do. Those that require approval include Bounty Collection Zones and Prison Zones. These unique zones also require ID confirmation after warp & before landing.
Z
Zeeshan
Zeeshan are a bipedal insectoid alien that originate from Apii Ze.Zones
Every Sector is identified by what resides in it. Here are the following sector designations:
• Bounty Collection: A zone where a bounty hunter can turn in a collected bounty.
• Prison: A zone where a prison is built. Prison zones will only have prisons, nothing else.
•Uninhabited/Unknown: These zones either don't have habited planets or haven't been explored.
•Habited: This zone contains anything from large cities to farming to out crops.
Systems & Planets
Here you can find the collection of systems & planets that have been identified in this universe.
Going by the largest on the left, this universe is organized as follows:
Sector > Quadrant > Planetary System
Identified Sectors
When abbreviated, sectors will use the first letter of their name. Example: Alsh would be A.X means there currently is no important planets, cities, or other locations in the sector.
Sector Alsh
Areas of Importance
Quadrant Identifier: A09203
Planet of Note: Meskron
• Cities: Veka, Kesh'ro
Zone of Note: Veka Central Prison
• Main prison located in the outskirts of the capital city of Veka.
Quadrant Identifier: A04101
Planet of Note: Alkio
• Origin of the Ka'alkion
Quadrant Identifier: A12102
Planet of Note: Edkan
• Cities: Orn City
Picture Coming Soon
Placeholder photo by Javier Miranda on Unsplash.
Sector Calo
Areas of Importance
Quadrant Identifier: C220309
Planet of Note: Apii Ze
• Origin of the Zeeshan
Picture Coming Soon
Placeholder photo by Javier Miranda on Unsplash.
Sector Echo
Areas of Importance
Quadrant Identifier: E09102
Planet of Note: Xolcli
• Origin of the Lumocli
Picture Coming Soon
Placeholder photo by Javier Miranda on Unsplash.
Sector Flux
Areas of Importance
Quadrant Identifier: F06102
Planet of Note: Rii Prime
• Origin of the Dravarii
Picture Coming Soon
Placeholder photo by Javier Miranda on Unsplash.
Sector Gamma
Areas of Importance
Quadrant Identifier: G11201
Planet of Note: Gho
• Origin of the Toxitax
Picture Coming Soon
Placeholder photo by Javier Miranda on Unsplash.
Sector Helm
Areas of Importance
Quadrant Identifier: H15104
Planet of Note: Yeria
• Cities: Nol'lo, Thos, Sha'to
Zone of Note: Magvan Prison
• Large off-planet prison responsible for holding individuals convicted of extreme crimes.
Example: Murder, trafficking, etc
Picture Coming Soon
Placeholder photo by Javier Miranda on Unsplash.
Sector Inna
Areas of Importance
Quadrant Identifier: I07101
Planet of Note: Revan3
• Cities: Vaara
Picture Coming Soon
Placeholder photo by Javier Miranda on Unsplash.
Sector Luux
Areas of Importance
Quadrant Identifier: L09102
Planet of Note: Krigovous
• Origin of the Krigovi
Picture Coming Soon
Placeholder photo by Javier Miranda on Unsplash.
Sector Ostra
Areas of Importance
Quadrant Identifier: O32315
Planet of Note: Lumni Centro
• Origin of the Lürra
Picture Coming Soon
Placeholder photo by Javier Miranda on Unsplash.
Sector Quasar
Areas of Importance
Quadrant Identifier: Q03101
Planet of Note: Jann Lo
• Origin of the Psiju
Picture Coming Soon
Placeholder photo by Javier Miranda on Unsplash.
Sector Terro
Areas of Importance
Quadrant Identifier: T16205
Planet of Note: Novla
• Origin of the Tuormati
Picture Coming Soon
Placeholder photo by Javier Miranda on Unsplash.